Sunday, 19 October 2014

Week 3


This week has been quite an eventful week. Firstly my studies in Linear Perspective have lead me to experiment with 2 point perspective which seems like a challenge for me but so far each challenge the course has offered seems to be very fun and very rewarding. I can already feel myself getting better with each day spent on the course. Everyday has been an opportunity to learn something new and exciting. Speaking of which this week I textured my first 3d original character; the cubeeman. This so far has been my favourite project because I had to design an original character, paint my characters outfit /texture, and texture a preset 3D model. This project got me to build visual research through mood boards and create several concepts, reiterate them until I got a design I was happy with. Within this post, you may see my journey on how I designed my character and eventually ended up with a final design I feel works well.



2 Point perspective





Inspiration for cubeeman (Mayan art and Japanese Tokusatsu culture)






Early designs




Sketch of final design (felt this didn't work so much translated onto cube hence I decided to reiterate the design again)


Digital thumbs improving my design and approaching a stronger look

The final design a Mayan art inspired tokusatsu Cubeeman


My Final design printed out

This week I also worked on an independent project of mine. Nothing too fancy but something to test what I've learnt so far on the course. I set myself a challenge to model and texture a soda drink can. This tested my modelling and unwrapping skills and I hope this has prepared me for next week's sci-fi crate project.

My first texture sheet

My Final Soda can

In my free time, I've also pushed myself and started to experiment with digital environmental thumbnails. Admittedly, I would consider myself more of a character art person than an environmental artist, however after experimenting with this area of art I'm starting to find some love for environments. I love how it's possible to communicate an area with such little mark making and I would love to further push my skills in this area.


Digital thumbnail of the canal next time I'll remove the horizon line and vanishing point


Additionally, this week I had to present my presentation on my favourite character design. Since it was my first time I think I struggled a bit summarising my points but just like everything else the course has thrown at me with a bit of work I can get better.

Finally, this week's Cool Wednesday was on cool places to visit for inspiration.

The places were as follows

  • ·         Pinterest
  • ·         Dark Roasted Blend
  • ·         The world
  • ·         Cool Hunter
  • ·         Atlas Obsucra
  • ·         My fellow students
  • ·         Polycount
  • ·         Stumbleupon
  • ·         Good Cultural Institute
  • ·         YouTube

These places shall hopefully come in handy when I delve deeper in the course.


Chris Anka Web Developer

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