This week, in terms of formal sessions
the course felt quite empty, there was no game production lesson or critical
studies. Although this opened up this week for me to concentrate on my
character iterations I did feel as if I would’ve possible liked some sort of
session on developing good topology. This is something that I have struggled
with in the past and I would’ve loved to attend a formal lecture on topology.
Visual Design
In visual design our characters
were reviewed by our tutors to keep us on the right track. My feedback for my
character was quite positive however I was told that my character didn’t meet
the style guide constraints. My character being a moor barber surgeon his aesthetic
is quite northern African however it is clear that the village is more European
than Middle Eastern. How my tutor best described it was say if I was in
industry and I was asked to design a medieval character and I was to hand them
my Moorish character although he is in fact from medieval period he doesn’t quite
communicate the stereotypical look of medieval clothing which audiences would
understand. Understandably I comprehend what my tutors are saying although I wasn’t
pleased that this wasn’t mentioned in the style guide; what I’m referring to is
the time frame of what medieval is and what region of medieval culture we were
attempting to depict. I wanted to try and think outside of the box with this
project and produce an interesting character whilst also making it personal in the
sense of my cultural background being from Africa. However this I believe will
not be the case for this project. Perhaps another project in the future I could
possibly attempt to execute this initial idea.
As a result of this I decided to
redesign my character as a Scottish barber surgeon, to keep the drapery and the
silhouette of my previous design and push it with more of a highlander look.
Below is my progression of the
character so far.
Mood board part 1 |
Mood board part 2 |
Head anatomy research |
More anatomy research |
Sketches of people around Leicester |
Quick doodle to get an idea as to what I may want (step taken before thumbnail sketches) |
Moodboard part 2 |
moor digital sketch (understanding moor clothing) |
Quick thumbnail sketches (moor character) |
character paintover and some silhouette study |
Silhouettes |
silhouettes part 2 (moor) |
Head concepts and aged face |
Head concepts |
head concepts part 2 |
Moodboard Part 3 - exploring colour and developing my character as a scotts man |
Starting anew - Redesigning the moor into a scott |
Colour swatches for character |
Scottish Barber surgeon character |
Value iterations |
Orthographics for character |
saw accessory - orthographic |
Colour block in |
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