This week my main focus was on
wrapping up my rock project. This included the modelling, unwrapping and
texturing stage of the project. However before moving onto the 3DS max stage of
the project I first produced a set of orthographics however this didn’t go so
well first time due to my weakness in perspective and thus I produced a second
set of orthos this time using reference from a physical 3d model of the rock I
produced out of Blu Tac and Putty Rubber. Before making this model in Blu Tac I
did however make a model in foam which wasn’t really successful because I’m not
very strong when it comes to subtractive modelling. When it came to the
modelling stage of the project I felt the orthographics aided me greatly and my
experience with 3D seems to have improved since I’m more comfortable with the
program, some of the problems I ran into I could solve. In terms of the overall
final product I feel as if it didn’t turn out like how I wanted it to look
visually. This was most likely because I didn’t follow my orthographics as
closely as I could have.
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First attempt at Ortho |
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Visual reference for ortho |
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Second attempt at Ortho |
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Texture (the texturing stage was very pleasant) |
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Rock in Engine |
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